![]() ![]() There is no confirmed release date or platform. You can watch the full Q&A session in the video below. The interview also discusses the inspiration of the game’s enemies and location. The creators also commented on the differences between working for a big publisher and going indie. Bokeh, the new studio from Silent Hill creator Keiichiro Toyama, has revealed its first game, entitled Slitterhead. Toyama added that, rather than relying on the difficulty to instill fear into players, he wants to create it through the internal conflict of “whether one should or shouldn’t do an action.”Ī few of the questions revolved around the future of the studio, and whether Slitterhead would become a series. While the game will focus on action elements, Okura also revealed that there will be slower-paced areas that will have stronger horror elements. Game Director Junya Okura said that the game will prioritize entertainment over horror. Specifically, the development team used knowledge gained from Gravity Rush‘s height-based action sequences to design the combat in Slitterhead. “This game is, in a way, a compilation of all of my past experiences,” Toyama said in a response to a question asking whether there were any aspects from Gravity Rush that inspired Slitterhead. Notably, Kazunobu Sato confirmed that the game will get a physical release as well as a collector’s edition. Slitterhead Creator Keiichiro Toyama Waxes Nostalgia With Dragons. Additionally, the three studio founders talked about the game’s ongoing development and future plans. Keiichiro Toyama is known for Gravity Rush (2012), Silent Hill (1999) and Return. It's a horror-action game that will see you. Slitterhead is a new horror game by Silent Hill creator Keiichiro Toyama By Shaun Prescott First Published 1 day ago 00000 And music by Akira Yamaoka. One of the most interesting games to be revealed was Slitterhead, the next game from Silent Hill creator Keiichiro Toyama and his studio Bokeh Game studio. ![]() At The Game Awards, Toyama's Bokeh Game Studio revealed Slitterhead. So if the Silent Hill 2 remake has got you down, perhaps the team responsible for some of the best horror games of all-time can deliver the scares you’re seeking. The subject came up during a Q&A session with the founders of Bokeh Game Studio. We finally know what Keiichiro Toyama has been up to since leaving Sony. Keiichiro Toyama revealed that Gravity Rush influenced the combat in Slitterhead. ![]()
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